Review:
When Booster Gold's first solo series hit the scene in 1986, he was a happy-go-lucky, media-savvy hero with a flair for promoting himself. His shiny robotic side-kick Skeets and occasional struggles with common expressions were explained by his unique back-story - a disgraced 25th century athlete celebrity looking for a new start in an earlier era.
Over time, portrayals of Booster gave him a more selfish, manipulative and buffoonish slant. He wanted the recognition, fame and rewards that his heroism made possible.
But with his second solo series, launched in 2007, writers Geoff Johns and Jeff Katz have turned the character on his head.
This new series reintroduces Booster Gold with a brilliant twist—he now saves the world in total anonymity. The glory-seeking publicity hound now plies his heroism trade totally behind the scenes. If he does his job right, no one will ever know. Such an ironic development!
This reinvention aligns perfectly with Booster's new role emerging from the weekly 52 series, where he saved the multiverse without recognition, showcasing his courage, heroism and even intelligence - another trait contrary to his previous reputation.
Even the redesigned series logo captures this shift, replacing the dollar-sign "S" with an Infinity symbol in the Os.
The first story arc picks up directly from the conclusion of 52 - the new Time Masters working overtime to seal up the fractures in time and repair the damage to the time stream caused by Mister Mind at the conclusion of that epic series.
In so doing, the series visits several fascinating moments in DC's history. There's college-aged Guy Gardner before he became Green Lantern; Jonah Hex gets hired to kill a key ancestor; Flash and Kid Flash have a treadmill-time-sphere collision and risk interrupting the storm that created Flash in the first place, and many more.
Most intriguing of all is the overlap with the landmark Alan Moore graphic novel Batman: The Killing Joke. Booster learns some hard lessons and barely survives his multiple encounters with the Joker. Dan Jurgens' artwork is exceptional, faithfully reproducing iconic scenes from that book but with Booster's unique twists. And it leads to a fascinating confrontational pep talk with Batman himself.
This is a thick book, bringing together 16 issues from the new series. In the second major story arc, Booster tries to save another hero, this time his best friend Ted Kord, the Blue Beetle. The duo's friendship, forged in their Justice League International days, is one of the most unique partnerships in all of DC Comics, with its strength, nuance and depth of friendship. Despite their success in saving Ted, Booster and his Beetle companions learn that altering the past brings unforeseen consequences, leading to a world taken over by Maxwell Lord and his OMAC project, aided by a mind-controlled Superman. Can Booster and Beetle fix this new crack in the time stream?
The creative team of Johns, Katz, Jurgens, and Rapmund masterfully blend action, drama, and mystery, enriching the story with hints, red herrings, and Easter eggs. The book is packed with memorable moments and images, none more shocking than Batman's surprising compliments on discovering Booster's attempts to save Barbara Gordon from the Joker's bullet. The vibrant colors by Hi-Fi are spectacular, making Booster's gold shine brilliantly, distinguishing him even next to Kid Flash's yellow.
Once Johns and Katz leave the series, the quality of the stories hits a bit of a rough patch. Chuck Dixon pens a two-parter centering on a successful robbery by Killer Moth that leads to the creation in the past of an institution whose absence would prevent the deaths of Thomas and Martha Wayne and therefore prevent Batman's existence. it's every bit as convoluted as that sounds, but not without its charms. Such as when Booster's sister, the resurrected (saved at the last millisecond) Goldstar impersonates Batgirl, while Booster plays Batman and ... Elvis Presley?
The final story line in this collection is written by Rick Remender and has the mighty Starro taking over first Rip Hunter and then all of Earth past and present.While its plot is more straightforward that Chuck Dixon's, it brings in a handful of other time-related heroes and villains but in ways that leave the reader more confused than helped, if they are not already familiar with them.
This new beginning for Booster Gold is a thrilling ride with powerful storytelling, nuanced emotions, stunning art, and brilliant colors. It's full of fun and promise.
Description:
Presenting the greatest, most popular, most beloved, and did we say popular, superhero of all time: Booster Gold!…Or so he hopes to be thought of one day.
As the time-traveling hero gets caught up in the madness of changing histories, fighting Time Stealers, and trying to undo the death of his bestie, Blue Beetle, he will learn the hard way that twisting time too far may just cause it to snap!
Collects: Booster Gold #0-14 and #1,000,000.
Authors: by Geoff Johns, Jeff Katz, Chuck Dixon, Rick Remender
Artists: Dan Jurgens, Norm Rapmund
Published By: DC Comics
Published When: April 23, 2024
Parental Rating: Teen
ISBN: 978-1779527233
Pages: 400 pages